
The publisher provided GamesBeat with a copy of the PC version for the purpose of this review. The Walking Dead: 400 Days is out now for the Xbox 360, PlayStation 3, PC, and Mac. Hopefully, we won’t have to wait long to see what comes next. The situation it sets up for Season Two is intriguing. ConclusionĪlthough you’ll need at least Episode One to play 400 Days, this is a good standalone title that expands The Walking Dead universe and pushes the story forward. It certainly wasn’t a deal breaker, but hopefully Season Two will be a more stable product. Although I didn’t experience the gameplay glitches that have plagued other players, my copy refused to launch until I unplugged my game controller from my Windows 8 PC, forcing me to use a keyboard and mouse instead. Let’s face it - no one buys The Walking Dead for the puzzles.Ĥ00 Days seems to suffer from the same technical issues as Season One. The 5 DLC will both draw on some of the choices you made in season one but. But that’s just the old-school adventure gamer in me grumbling. The Walking Dead: 400 Days as connective tissue between seasons one and two of its episodic adventure game series. The DLC practically runs on rails, especially during Vince’s chapter, where even running away from the cops is handled for you.

There’s not a single puzzle to be found most of the so-called gameplay instead consists of choosing dialogue options, occasionally clicking on objects, and completing brief quick-time events.

Image Credit: Telltale Games What You Won’t Likeīecause of its brevity, 400 Days feels less like a game and more like an interactive novel.
